Unlike the other buttons, the joystick requires two images to work. You can optionally use a joystick instead of the directional pad to move the player. Just make sure that your Android Manifest has vibration permission. You can set Vibration in MS for Regular buttons and Control Buttons. That way, the button will be automatically scaled down to any size it needs. So the best way to go here is to use big images sizes. The same is for positions X and Y of these buttons.īut the button will never have a size higher than its image file. So if you put a size of 20, it will be equal to 20% of the screen size of any device that runs your game. You will decide the size and positions of the buttons based on % values according to the screen size of the device. You just need to add "_hot" at the end of the filename. The hot image must be another image file with the same name as the cold image. In the plugin parameters, you can choose the cold image for any button.
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